Hexadecimal Sliding Clock
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Instructions
Introduction:
Click on any of the links at the top of the page to reveal (or hide) more information about this clock.
This clock takes inspiration from several sources: mainly the 'Flip Clocks' that were the first truly digital clocks, though long before the days of Quartz chrystals and LED's;
from stacked binary clocks which admit: "Yes, It's A Clock. No, Your Mom Can't Read It";
and from Simon Hey's Rotary Word Clock
Caveats:
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At this point in time the tools on this site are entirely dependant on JavaScript.
Given enough time and money it is hoped to develop a version in the future which will be able to operate independently.
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Instructions
This clock takes a moment to synchronise each column, somewhere between 1 and 6 seconds, depending on the particular time and date.
This clock is basically a demonstration of what time would look like if it was designed today, in the era of binary computers.
While binary is the basis for all digital communication, binary is rather unweildy for humans, or for large numbers.
The time-system that we are all familiar with is based on two different number-bases - base 12 (base 24) for hours, and base 60 for minutes and seconds.
Instead, this clock is based on base 16, commonly known as Hexadecimal (often abbreviated to 'Hex') for all four units of measurement: hexHours; heximes; hexMinutes &amsp; hexSeconds.
A hexHour is exactly one and a half 'normal' hours long, and similarly a hexSecond is approximately 1.3 'normal' seconds in length.
This clock uses the system time of the computer that it is displayed on,
so if will drift if your device isn't properly synchronised.
© Copyright Mike Brockington 2004 - 2024 All Rights Reserved